retrix/src/ui.rs

112 lines
3.2 KiB
Rust

use iced::{
text_input::{self, TextInput},
Button, Column, Container, Element, Sandbox, Text,
};
#[derive(Debug, Clone)]
pub enum Retrix {
Prompt {
user_input: text_input::State,
password_input: text_input::State,
server_input: text_input::State,
login_button: iced::button::State,
user: String,
password: String,
server: String,
},
LoggedIn,
}
#[derive(Debug, Clone)]
pub enum Message {
SetUser(String),
SetPassword(String),
SetServer(String),
Login,
}
impl Sandbox for Retrix {
type Message = Message;
fn new() -> Self {
Retrix::Prompt {
user_input: text_input::State::new(),
password_input: text_input::State::new(),
server_input: text_input::State::new(),
login_button: Default::default(),
user: String::new(),
password: String::new(),
server: String::new(),
}
}
fn title(&self) -> String {
String::from("Retrix matrix client")
}
fn update(&mut self, message: Self::Message) {
match *self {
Retrix::Prompt {
ref mut user,
ref mut password,
ref mut server,
..
} => match message {
Message::SetUser(u) => *user = u,
Message::SetPassword(p) => *password = p,
Message::SetServer(s) => *server = s,
Message::Login => (),
},
_ => (),
}
}
fn view(&mut self) -> Element<Self::Message> {
match *self {
Retrix::Prompt {
ref mut user_input,
ref mut password_input,
ref mut server_input,
ref mut login_button,
ref user,
ref password,
ref server,
} => {
let content = Column::new()
.width(500.into())
.push(Text::new("Username"))
.push(
TextInput::new(user_input, "Username", user, |val| Message::SetUser(val))
.padding(5),
)
.push(Text::new("Password"))
.push(
TextInput::new(password_input, "Password", password, |val| {
Message::SetPassword(val)
})
.password()
.padding(5),
)
.push(Text::new("Homeserver"))
.push(
TextInput::new(server_input, "Server", server, |val| {
Message::SetServer(val)
})
.padding(5),
)
.push(Button::new(login_button, Text::new("Login")).on_press(Message::Login));
Container::new(content)
.center_x()
.center_y()
.width(iced::Length::Fill)
.height(iced::Length::Fill)
.into()
}
_ => Text::new("Beep").into(),
}
}
}